Furu

From Tyrrapedia

Furu is a logging town set within the lands of Tel Zohar. Within the north-east, Furu is the original home of Arth, and Arth's Daughter (Often spelled Arthsdottir). Currently the land of the logging camp has been granted by way of title to Lord Roderick.

Once little more than a rugged logging camp nestled against the spine of Furu Ridge, the settlement of Furu has slowly grown into a place that skirts the edge of being called a true town. While its population swells during the warmer months, many of its inhabitants are still seasonal workers—loggers, hunters, and trappers drawn by the abundant forests and game of the highlands.

The influence of the northern tribes, particularly the one from which the renowned warrior Arth hails, is etched into the very bones of the town. The buildings are stout and practical, with steep A-frame roofs to shed snow and carved wooden details that speak of ancient traditions and mountain gods. Dozens of such cabins ring the heart of Furu, surrounding a central great lodge that now serves as the settlement’s beating heart—a raucous tavern and inn where stories are shared, deals are struck, and the fire never goes out.

Beyond the town’s rough-hewn perimeter, many still live in canvas or hide tents, clustered in transient camps beneath the trees. Others have claimed their own small plots, building cabins to return to with each season’s work. Though simple in design, these dwellings are strong—like the people who brave the cold winds of the ridge.

Life on Furu Ridge is hard, but those who come here do so by choice. For the wealth of the woods, the thrill of the hunt, or the strange, whispering wildness that clings to the mountains… Furu endures.